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Your guy needs to go from that position that he's in when you start up the animation thing in Sources, to the equip, ready to fire thingy (I'm assuming your trying to make a gun). Blender will fill in the inbetween for you. More details on this can be found on different tutorials, you already have a rig, so you just need to get the position right and hit I.
#How to mods for unturned how to#
How to install Asset Bundle Creator for Unity: (Thank you Fiffe!) Unturned Tags Orders: (Thank you Fiffe!)Īnimation File for Unity: (Thank you Fiffe!) Other Programs: Unity (CAN BE FREE!): Asset Bundle Creator for Unity: (Follow the github link on the page after reading through it.)įinally, some other info: Unturned Layer Orders: (Thank you Fiffe!) Image Editors: Paint.Net (FREE!): Gimp (FREE!): Photoshop: ģD Modeling: Blender (FREE!): Autodesk 3Ds Max: Autodesk Maya: Custom Guns In-Depth Tutorial: Custom Guns Video Tutorial: 4: Low Poly Texture Tutorial (Part 1 of ?): įiffe's Tutorials. He does some awesome tutorials on modeling & texturing in blender. Info on the Map Editor, Map Editor Wiki: Unturned Wiki's Map Editor Tutorial: How to Unturned Pt.1: Map Editor: (Thanks CrossVFire45) Here are some great tutorials on the map editor and map editing 3.0 Map Editor Complete Tutorial: (Thanks MeLikeBigBooms) These are all of the officials guides written by Nelson himself: Cosemetics: Effects, Resources, Animals: Vehicles: Items (Guns, Melee, Food, ETC.): Objects: Localization (Translations): Maps: Creating, Publishing & Updating Workshop Items: If you can tell me which is yours I will gladly add you name next to the link. Thank you to all the original authors of this information. It seems that there isn't much information floating around, so I've done a whole lot of searching and have compiled this. When you're done, it should look like this:Īfter it has been added, simply click the Save button, then navigate back to your main management panel area and click the Restart button to apply the new file changes.Hello, I'm Fallenmoons, you may have seen me around asking about modding and such.
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If you're ever unsure, or find that it's not working, copy the contents of the file and paste them into this tool to check for errors. The following is in JSON format, so please make sure that you are adding it properly. With the file editor now open, you'll simply want to paste in the ID that we copied in the previous step into the "File_IDs" section. You will want to copy this ID, and then continue following onto the next part of the guide. For example, let's use the following item: The Workshop Content IDs can be found at the very end of the URL for the content's page. You'll want to locate the WorkshopDownloadConfig.json file and choose the Text Editor option to the right-hand side of the file name. You'll now be on a screen which allows easy access to various configuration files for your Unturned server. From your management panel, locate the Configuration Files button and click it. To start adding the content onto your Unturned server you'll need to add the workshop content IDs into one of the game's configuration files. You can find the Unturned Steam workshop at: Installing Workshop Content